The main renders and wireframes were done in Marmoset Toolbag 2. It was designed specifically for use in games or other real-time visualizations. This is a game ready Ural 375 Truck model. Originally modeled in 3DS Max 2015. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor. File Formats: .max for 3ds Max 2015, .fbx, and .obj Geometry - 37500 Total Tris - 20531 Total Polys - 22155 Total Verts - Polygons are all quads or tris, no n-gons - Model unwrapped manually to make most efficient use of the UV space - Model scaled to approximate real world size inches - Dimensions: W:124'' x L:290'' x H:105'' - Model centered at the origin - All textures, materials and objects named appropriately - Tested in Marmoset Toolbag 2 - Tested in Unreal Engine 4 - No special plug-ins needed to use this product - .obj and .fbx versions exported from 3ds Max 2015 Textures - 4096x4096 diffuse, specular, gloss, normal and ambient occlusion AO maps - Textures in .tga format - Textures made for Physically Based Rendering PBR - Model texture paths are stripped One final note: Unfortunately there's no universal standard for normal map orientation among game engines. The normal map was baked from a high poly model, making this product look very detailed without using many polygons.
3D Models
Game Ready Soviet Truck
Specifications of Game Ready Soviet Truck | |
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Category | Software > Digital Goods & Currency |
Instock | instock |