The model can be used as game, cartoon and anime character, avatar, base for sculpt, reference, prototype, other purposes.
Features: Head size fits the female body 170cm tall Despite the stylization, the most head features have accurate anatomy exterior of real female head Multi-purpose base mesh of regular topology is based on quad polygons Model is absolutely symmetrical Model is rig and animation friendly Eyes and their components, eyelashes, brows are separate elements and can be easily removed or replaced Each element of the model is presented as subtool in ZBrush ZTL file Model has the oral cavity bag only.Stylized Female Head 01 Generic Mesh For full-featured mouth interior see the Extended version of this model coming soon The real world scale, system units - centimeters Model was designed for use with both procedural shaders and textured shaders 7 UDIM UV tiles 12 unique procedural materials Turnaround Preview: File formats: max - Autodesk 3ds Max 2011, standard shaders max - Autodesk 3ds Max 2011, V-Ray shaders ma - Autodesk Maya 2011 c4d - Maxon Cinema 4D R13 blend - Blender 2.80 ztl - ZBrush 4R7 3ds - 3D Studio dae - Collada fbx - Autodesk FBX ver.3 obj - Wavefront Technologies stl - StereoLithography png - preview images pdf - User Guide Polygon count: Head: 9882 vertices, 8802 quads No tris or n-gons Dimensions: Head: W 27cm , L 22cm , H 32cm Properties: Materials: YES, standard procedural UVW unwrapping: YES, non-overlapping Textures: NO Note: STL exchange format is provided for the compatibility with CAD-oriented 3D software.