Gallotti Radice Tama Credence Photorealistic model of Carlo Colombo's Tama Credence, designed in 2016. - All textures are tiled. - The scene contain only 1 credence model and no other scene elements..
Galvanized Barricade This was modeled using 3ds Max and textured using Substance Designer and optimized for game engines like Unity or Unreal Engine..This gives you the flexibility to change how much grunge is applied to your object, as well as change colors on the fly and generate new textures.
- Polycount: 36 763 poly / 36 807 tris - car textures:PNG - 4K resolution - other available formats: obj, 3ds, fbx, max.. Mosler MT900S low-poly 3d model ready for Virtual Reality VR , Augmented Reality AR , games and other real-time apps.